Writing Worlds with Words

Gods of Ithia Full: Talcor the Endless Dark.

True Name: Talcor. 

Persona Name: Talcor. 

Other Personas: Talcor. 

Creator God of the Space, Stars, Fates, Balance, and Stability. 

Excerpt: ‘Before there was darkness and light, there was the Void, there was Space, there were the ruins of worlds before, from ash, from nothing, endless expanses formed Talcor. He matched his Brother Siger’Alst and balanced endless recreation with nothingness.’ The Book of Crowns, Tales of Creation. 

Known across the plane as Talcor, The King of Fates, The Divine Dragon, The Gemstone Wyrm, The Guardian of Stars, The Balance, The Observer, The Endless Dark, The Empty Expanse, and The Gravekeeper of Cycles. 

Holy Book: The Buch der Kronen, The Book of Crowns, The Tosk og Hal, Gambri nuk Kunn, The Immortal Scriptures, The Book of First Flame, and The Book of Scales.    

The Leader of the Fated Crowns and The Dragon Gods. 

Talcor is the infinite expanse, he is the great sky beyond the Skyveil, he is a star, cold, darkness, he is the balancing weight against Creation and Recreation. He is nothingness, a final end of pain, the perfect end of a story before it turns to rot; he is the certain finality against the endless fires of his brother.  

Talcor’s holy symbol is the Hand of Kings; the heads of five dragons, Red, Blue, Black, White, and Green, in the rough visage of a hand. 

When active on Ithia, which is very rare, Talcor’s influence is marked by the star High Prism, which is a star that flashes the entire spectrum of light high in the sky. 

Talcor’s divine plane is one stone polished to a mirror finish, colorful lights from gemstone lanterns, and solid darkness casting the place in shows of light and shadow. It is a place of every color, shade, and tone one can imagine. No single species can fully appreciate all the colors present. This palace of light sits atop a great celestial mountain, where the graves of previous-cycle Gods rest in eternity.  

Talcor maintains one major divine artifact, the Crown of Kings. 

-The Crown of Kings is a crowned open-faced helm composed of the scales of each true dragon. It grants the wearer resistance to all forms of energy, including kinetic energy, water-breathing, and the power to command the weak-minded. Only those who can find balance in themselves can wear this crown. 

Talcor has a few holy artifacts collected by mortals, including the Dragon Chalice, the Sword of Balance, and the Chest of Gemscales. 

Talcor views Dragons, Dragonflies, and Snapdragons as sacred. 

Talcor does not conform to the hopes and dreams of mortals below; he is a massive, ever-expansive dragon with scales of every color, a great horned crown upon his brow, and wings that stretch out like the endless space beyond the Skyveil. Some of his scales gleam with captured starlight, and others are mirrored, making him glisten and gleam like some unimaginable horde of gems.  

Talcor is humble, content, and patient to a fault. He watches what lies below and beyond, rarely intervening between his children, nieces, and nephews. He believes in divine providence, which has pitted him against his brother since their creation. Most of his time is spent preventing outsider gods and deities from entering Ithia and fully manifesting there. He diminishes the power of outsider forces, preventing them from upsetting the natural balance of Ithia.  

Talcor grants his divine servants the power to augment their physical and spiritual attributes, create auras of terror, wield draconic breath weapons, fly, protection from energies, balance the humors, and command, control, and create colors. Some of his most powerful divine servants can even take the form of Dragons. 

Talcor has no real holidays, having never paid much attention to the mortal world. 

Talcor is not worshipped much outside of the Dragons. Mostly, his worshippers are Dragons, Philosophers, hermits, monks, and others who seek to find balance and understanding of self and the world around them. His followers are feared as his congregations are often protected by draconic protectors who keep the more violent cults at bay. 

Talcor holds sacred rites of Star movements, alignments of worlds, and draconic coming of age. His rites include studying the stars and planets beyond the Skyveil, their movements, and ritual magic based on their positions. Some spells help bring rain, luck, wealth, and bliss. His worshippers also practice rites to celebrate a Dragon coming of age, marked by its first flight. 

The act of sacrifice for Talcor is not a physical thing; it is the pursuit of learning who you are, what you want, and to seek balance. It is the burning of incense, of drinking deeply of your favorite tea, of deep breaths, of meditation, contemplation, of changing yourself for the better, and finding peace in what you can’t change. 

Talcor’s Values  

Arches (Goals) – Talcor believes the Gods should guide the movement of mortals, that one should seek balance, control, and dominion of life and self. He often finds himself in conflict with his Brother’s ideas of mere mortals finding freedom from the Gods. 

Pillars (Virtues) –  

Balance. 

Columns (Vices) –  

Imbalance. 

Talcor is worshipped in shrines and temples carved from stone by dragon fire. The smooth structures hold a haunting beauty, the floors are painted in glossy enamel, a rainbow patterned in scales, and the smooth walls are polished to shine. Temples are built into the sides of mountains and cliffs, and in places where stone is plentiful, light is minimal, and views are relatively unobstructed towards the sky. The prize of any temple is the Skyglass, which allows those looking through it to pierce the Skyveil and see the sky beyond. 

Talcor doesn’t have Avatars, as he gives little to no attention to the mortal world. 

Talcor has no Coelestis.  

Talcor counts all the Dragon species as his demi-god grandchildren. 

Talcor has no mortal species. 

Talcor considers the firstborn of the Dragons his saints, which include Matriosium, Furiumkosis, Alexiosium, Tllikosium, Oriosium, Valintorix, Storia, Sylphria, Storix, Moriator, Sillador, Axiator, Ohmidor, Mastavix, Heratovix, Harrotox, Asphiatox, Venoleavix, Mirabari, Toraborari, Dweitoril, Loamibari, Cosmyril, Ordivok, Harleivok, Osovein, Tolkvein, Lousvok, Litormika, Simalor, Octiergott, and Lorestaal. 

Talcor maintains one true Sect, which is relatively consistent, as many of the founders are still alive and keep the original teachings aligned. Many have formed small quirks and local groups that flavor his teachings with their own experiences.  

The Cult of the Dragon. Talcor avoids the worship of the masses, preferring his kin, the Dragons, philosophers, monks, and intellectuals, seeking to balance their minds.  

-The Starseers: A collection of the most veteran of Talcor’s clergy. A collection of wise and great men. 

-The Wisemen: A collection of veteran clergy members. They spend much of their time meditating, contemplating, and debating one another. 

-Listener: General clergy of Talcor. 

-Voiceless: Student clergy of Talcor; they contemplate in silence during their period of learning. 

Talcor vestments include grey robes, a rope belt, and oversized sleeves and hoods. Higher ranks receive stoles with additional colors. 

Talcor doesn’t maintain any holy orders. 

Talcor has no parents and is the mate of The True Mother. He has many children, including Zatolen(Adopted), Haltheris, Mealis, Paladar, Na’Tally, Talisman, Vutha, Malisara, Dwar’Vic, Zale, Garon, Mire, Kaum, and Daltmot. 

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