Burnsk: God of Gourds, Mines, Quarries, Stone, Guilds, and Craftsmen(Excluding Smiths).
Known across the plane as Burnsk, The Shaper of Things, The Guild God, The Coinmaker, The Golden Blood, The Great Mason, Uplifter, The God in the Middle, The Spinner of Silver, The Handyman, and the Minor Giant.
Burnsk is a member of Fated Crowns, The Mountain Gods, The Ancestors, The Gods of Shaping, The Gods of the Common, and The Gods of Order.
Holy Books: The Book of Crowns.
Burnsk is the God of all crafts, save black smiths, and is seen as the Patron God of all skilled labor from seamstress to mason. He is the son of Dwar’Vic and Zale.
His Symbol is the Tradesmen Compass – A set of tools overlapping and crossing at a central point including a knitting needle, a chisel, a plane, and a mallet.
Burnsk when active on Ithia, is represented by Furnace Heart a large set of three bright red stars whose brilliance forms what looks like a burning heart.
Burnsk’s divine plane is one of the smaller ones a compact, cozy, cluttered but highly organized, workshop sectioned to each skilled trade. Forges paint the workshop in rich red light.
Burnsk maintains Gilded Gourd a golden pumpkin which he uses to mix his special blends of liqour and bind chemicals for his crafts. The Gilded Gourd cleans itself when emptied, emulsifies liquid poured into it instantly and prevents them from separating.
He also maintains the Pumpkin Axe a two-handed executioner’s axe with jack-o’-lantern cut outs giving the head a wicked grin. It is highly apt at cutting magical trees and breaking apart stone able to break apart most materials. He also tends to turn it on those who choose to approach him with violence in mind.
Burnsk is large and stout taking after his father looking like a giant Dwarf. He is only half the size of his father with long ivory horns, skin of a soft bronze he must maintain to prevent patina, a great beard of white and orange stripes, and highly dexterous hands for their size. While his father shapes armor and weapons Burnsk handles more niche divine relics from jewelry to cups.
Burnsk is very serious when working and despises those who dare interrupt his hard work. Though when relaxing he is a rather jolly giant prone to great world-shaking belly laughs. He does hold a touch of his mother’s oceanic wrath and does not take insult or shit and those who choose violence will find their bones fuel to the fires of his forges. He grants his divine servants the power to make true enchantments on items, they can detect ore, prime wood, stone, detect impurities and rot in materials and trees, taste the composition of alloys, and prevent wear on the tools they use.
Burnsk is worshipped by seamstresses, jewelers, carpenters, masons, architects, and other skilled craftsmen. He is the main god of the middle class, outside of merchants, and artisans. He is lastly worshipped by anyone growing gourds. Burnsk is worshipped at household shrines as his worshippers give him worship by creating, crafting, and adding value to the world. He accepts sacrifices of personal triumphs, personal growth, and advancement of skills. Personal growth and ability are all Burnsk wants from his followers.
Burnsk’s Values.
Pillars (Virtues)- Quality, Creation, Improvement, Practicality, and Beauty.
Columns (Vices)- Shoddy, Destruction, Stagnation, Flare, and Crude.
Burnsk does not maintain any divine orders.

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