Writing Worlds with Words

The Dead Age.

The Dead Age. 

The Gods are Dead and we have killed them. The Rise of the Astarte Party, Nationalization of industry, the transformation of Ithia from plane to planet and the ruin its transformation brought. The Shattering of the Veil and the appearance of the real night sky. Man has risen by its own hand. The Axandrian Empire is in decline, collapsing, rebel factions rise against the loyalist forces who believe one day their Gods will return. With the rise of mechanized weaponry, motorized vehicles, tanks, planes, flying fortresses, and battleships what glorious thoughts of old have been buried and the power of successor nations rise to reclaim the glory of the God King of Axandria.  

The Astarte Loyalists maintain control on the Capital and most of the homeland, Anarchist forces are scattered fighting in small, disconnected cells, the Demos the faction that dreams of the rule of the people, the Harpsbrook who wish to bring back the old world nations the Axandrians subjecated, the Markaris those who dream of a world where the workers unite and all property is shared, Ruththall the loyal forces of the Theocratic state, and Nueruso who fight for the Spheric people across the burning sands of Dophia and Kaidia.  

With the empire in decline and constant destabilization by fighting between rebel and loyalist forces criminal elements are on the rise including highly organized criminal organizations composed of veterans such as the Axandrian Arassi, the Vigint Virand, and The Kaiden Mako. 

As the civilized world collapses many seek the newly free of magic lands of Talis’Vrok the frontier now free of the once nightmares of Vampires and Ash. Many seek to find home and peace on these now fertile lands.  

Outsiders watch the chaos of the world waiting for their chance to seize a foothold on the plane. From the observers that are the Zen and Quinn, the Cult of Miecara and the Raven Watch, the aquatic nightmares of the Depthless, the dead gods of past cycles in the Twilight Dreamers, The vicious Flayed Ones, the endless Dread heralds, the Thralls of Zaal, and the world consuming Red Prophets.  The World ever hangs on collapse. 

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