Nature Spirits are technically part of the Fae, some more influenced by the Divine, but are not the undying immortals that the Fae are. They embody something on or in the physical world such as a mountain or range of them, forests, woods, lakes, oceans, and the more powerful whole continents. These are Nature Spirits that have not being wiped out everywhere except Dodicerous.
The Violet Dragon are large serpentine spirits with gleaming scales in various colors of purple. Violet Dragons embody magic and while most have died out or moved to Dodicerous some still linger in places of powerful magic. They have taken a place of religious and political power in the Vigint empire and are seen as demi-gods of Septriss by mages.
The Garon generally take the form of animals, usually larger, with strange abnormal markings in unusual colors. Garon can take the forms of almost any animals and the greatest often take the form of serpentine dragons. Garon are divine spirits of luck in service to the God Garon. Many dwell in the clans of the Children of the Isles.
The Unicorn are equine spirits either brightly colored or black with gleaming sparkles. Known for their long horns and unnatural radiant wonder Unicorns are spirits of Day or Night, Light or Dark, Star or Moon. Unicorns are powerful spirits and one of the few Spirits who maintain status in the Fae courts as almost equals to the Harai. Unicorns can unleash terrifying bursts of light and life or dark and death magic from their horns which are powerful magical foci.
The Pegasi are equine spirits with cloudy white bodies, fire blue manes and feathering, and massive wings. Pegasi are spirits of sky and thunder their hooves causing thundering roars, their tailfeathers dragging forth storm clouds, their manes glowing with static charge. Pegasi are nature spirits but have taken a keen liking to Eur Chara.
The Hippocampi are equine spirits with seafoam coats, manes of living water, a mane like a starfish made of hardened keratin, they have forelegs of a horse with their bottom half a long-finned tail which they use to move through water. Hippocampi are spirits of rivers, lakes, seas, and oceans. The smallest Hippocampi can often stand for ponds and even wells.
The Hadellion are equine spirits with night black coats with pale white stripes along the ribs and ghostly handprints covering their body where mortals have touched them and upon their eventual deaths leave eternal marks. They have long white manes and tails, two heads with skeletal faces. Hadellion are spirits of decay and often are found in swamps and marshlands which also fall under their domain. Wherever there is a lot of decay or death Hadellion make their own.
The Urdot are bison like spirits with massive antlers, black and clay colored fur, and hulking bodies. They embody deserts and mountains wherever there is little green Urdot thrive.
Urcowl are large owllike spirits with large wings, talons, and a face like a cow skull with large antlers. They embody woods, forests, and jungles. Wherever trees grow in mass Urcowl stand proudly.
The Urfawn are goatlike spirits with a single long twisting horn, thick amber fur, and grass growing along their backs. Urfawn are spirits of grasslands, plains, and other lands with a lot of smaller plants but few trees.
The Scrowl are are small owlish spirits with golden masks covering their heads. Scrowls are often painted with turquoise and are divine spirits of knowledge having been formed to aid Septriss and has arcanists.
The Harbor Beasts are large spirits looking like some kind of tiger and lion hybrids with skin of red or blue, often heavily decorated with dyes, tattoos, or piercings. They have great long fur running along their snouts, head, and backs giving them almost muttonchops. These manes are usually heavily braided or left to form dreadlocks. Harbor Beasts are large fierce spirits of harbors, ships, and coastlands having formed where these loves are most common. Harbor Beasts live with Axandrians most commonly and other raider people.

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